

L3-YR5
Presentation
•
Computers
•
5th Grade
•
Practice Problem
•
Hard
Neha Siddiqui
Used 1+ times
FREE Resource
20 Slides • 3 Questions
1
Scratch Programming –
Game Design
Apply Score and Challenges
Year 5
2
Draw
TICK THE SUCCESS CRITERIA
3
Starter- What
did you do.....
Last Year:
Basic Understanding of scratch programming and create simple
programs
Last Term:
Able to apply programming skills for robotics
GL/Challenge Question
Students to explore spaceship journey and explain how can they create a
game using the space elements
4
Starter-
Challenge
(CLIPS STRATERGY) :
Connect:
Blast Off! Imagine: Take your students on a spaceship
journey! Ask them to imagine exploring
planets, collecting space rocks, and facing alien
encounters. What elements would make their space
adventure game exciting? Let them brainstorm
ideas.
5
Lesson Objectives
Explain how to use variables and operators to add scores and create challenges in
their Scratch projects.
Success Criteria
Student RAG
At
I can add a simple variable "score" to their Scratch
projects.
Above
Implement basic conditional statements to change game
mechanics based on the score.
Above +
I can use sensing and operators to design the game
Literacy Focus
Explore about spaceship journey and discuss the elements with the peer
Real Life Links
Brainstorm ways in which scores and challenges could be used in future technologies to
improve efficiency, learning, or even everyday tasks.
6
Key vocabulary
1.Operators
2.Sensing
3.Spaceship journey
4.Score
5.Variable
7
Clips word
round
What can you
remember
from last
week?
CLIPs - Word Round
Different types of
block and their
functions in scratch
programming
Three groups takes turns to
say memory units names
8
Introduction
Open Scratch and Prepare: Launch Scratch on your computer
and project it onto the screen for everyone to see. Open a new
project and show them the basic elements like a spaceship
sprite and a backdrop with stars.
9
THINK-PAIR-
SHARE
In what ways can Scratch programming contribute to the
development of technology and innovation in the UAE?
10
Open Ended
In what ways can Scratch programming contribute to the development of technology and innovation in the UAE?
11
New learning
LO: Explain how to use variables and operators to add scores
and create challenges in their Scratch projects.
What are variables ?
What are operators ?
12
AFL
EFFECTIVE QUESTIONING
Analyze the loops and conditional statements using scratch
programming for the given program.
13
HIGHLIGHT IN PINK IF YOU
MEET SUCCESS CRITERIA 1
PROGRESS
CHECK 1
LO: Explain how to use variables and operators to add
scores and create challenges in their Scratch projects.
I can add a simple score variable
I can apply conditional blocks
I can use sensing and operators to
design my game task
14
Real life
connection
Quizziz lesson
Brainstorm ways in which scores and challenges could be used
in future technologies to improve efficiency, learning,or even
everyday tasks.
15
Solve the given worksheet.
Self Assessment: Check your level of understanding
Level 1: If you are able to answer task 1
Level 2: If you are able to answer task 2
Level 3: If you are able to answer task 3 CHALLENGE TASK
Main Task
16
Challenge: Tasks
Task 1
Rock Collector GAME : Students add score values to
small rock =1
17
TASK 2
•The source of power (battery/adapter)
•
.
Level Up! Design the game to increase difficulty
adding small and medium rocks with 1 and 2 points
for each
18
TASK 3
Students add different values to different space rocks
for varied points. E.g., small rocks = 1-point, medium
rocks = 2 points, and large rocks = 3 points.
19
EXTENSION
TASK
Bonus Challenge
Add sounds for collecting each rock type!
Change the spaceship's speed based on the score
(e.g., higher score = faster!).
20
Literacy link
Students will be able to research and discuss about the
Space journey and the elements (peer learning)
21
HIGHLIGHT IN PINK IF YOU
MEET SUCCESS CRITERIA 2
PROGRESS
CHECK 2
LO: Explain how to use variables and operators to
add scores and create challenges in their
Scratch projects.
I can add a simple score variable
I can apply conditional blocks
I can use sensing and operators to
design my game task
22
HIGHLIGHT IN PINK IF YOU
MEET SUCCESS CRITERIA 3
PROGRESS
CHECK 3
LO: Explain how to use variables and operators to
add scores and create challenges in their
Scratch projects.
I can add a simple score variable
I can apply conditional blocks
I can use sensing and operators to
design my game task
23
Draw
TICK THE SUCCESS CRITERIA
Scratch Programming –
Game Design
Apply Score and Challenges
Year 5
Show answer
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