
Animation Workflow
Presentation
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Computers
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9th - 12th Grade
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Practice Problem
•
Medium
Laura Jennings
Used 26+ times
FREE Resource
15 Slides • 6 Questions
1
Animation
Workflow
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Animation Workflow
It is the steps and the order in which they occur when producing your movie.
No matter which method you choose to create your project, the pipeline to follow will always be divided in three segments: pre-production, production, and post-production.
4
Multiple Choice
What is the final phase of animation production pipeline called?
compositing
storyboarding
post- production
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Pre-production
The first segment is the pre-production.
6
Multiple Choice
The first visual representation of the script is called what?
character design
storyboard
animatic
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Production
The production segment can vary greatly depending on the user and the technique.
There are three main techniques or animation types that you will discover on the following pages: traditional, paperless and cut-out.
8
Multiple Choice
Traditional, paperless, and cut-out animation styles can all be combined in one project
true
false
9
Post-production
the final step in which video and audio editing and calibrations are done
Harmony does not handle the editing, so the renders are exported to an external application
10
Multiple Choice
Harmony does handle the editing, so the renders are exported to an external application
true
false
11
Traditional Animation
It consists of drawing every image of an animation on paper, normally 12 to 30 drawings per second per character or layer.
The human brain is able to process an animation with a minimum of 12 drawings per second. The number of drawings per second will be between 12 and 30. The standard is 24 or 25 frames per second.
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Paperless Animation
Paperless animation is the most recent 2D animation process.
It consists of digitally drawing all of the images of an animation.
This method is entirely digital; it does not involve any materials other than virtual tools.
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15
Multiple Choice
The human brain is capable of processing a minimum of how many drawings per second?
6
85
24
12
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Cut-out Animation
Cut-out animation consists of breaking down a puppet into pieces that are moved frame by frame to animate the character.
It can be divided into two categories: classical and digital. When working in the classical cut-out style, the animator manually moves the parts under a camera and shoots each frame before moving on to the next pose.
When working in the digital style, the parts are moved in a similar way as the classical cut-out style and then keyframed in the computer software, which means that it is fixed and recorded digitally.
Since the characters and objects are composed of many parts, the animator does not need to redraw them on each frame, but can just move or distort the parts to create the animation.
17
Multiple Choice
How does the cut-out animation technique save production time?
the key poses are created by the software
the production is spread out over multiple studios
inbetween positions are created by the software
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Game Development Process
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Animation
Workflow
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