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Game Dev Intraclub Activity

Authored by Afnan Sayyad

Engineering

University

Game Dev Intraclub Activity
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30 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which Unity component is used to apply physics to the bird GameObject ?

BoxCollider2D

Rigidbody2D

SpriteRenderer

Animator

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What Unity method is used to check for collisions in a 2D environment?

OnTriggerEnter

OnCollisionEnter2D

FixedUpdate

Update

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which Unity component is responsible for rendering the visual representation of the bird GameObject?

Animator

Rigidbody2D

BoxCollider2D

SpriteRenderer

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What Unity method is commonly used to update the GameObject's position every frame?

Update

FixedUpdate

OnCollisionEnter2D

LateUpdate

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which Unity component allows the bird GameObject to detect triggers in a 2D space?

BoxCollider2D

Rigidbody2D

CircleCollider2D

PolygonCollider2D

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which Unity Input method is commonly used for detecting arrow key presses?

Input.GetAxis

Input.GetKey

Input.GetButton

Input.GetKeyDown

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How is movement speed adjusted dynamically in the game?

Using a public speed variable multiplied by Time.deltaTime

Using a physics material

Changing the frame rate of the game

By modifying the Rigidbody mass

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