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Chapter 11 Gmetrix Unity

Authored by Melinda Hester

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Chapter 11 Gmetrix Unity
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20 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What is the purpose of a variable?

to make game objects move
to hold your data to be used like a storage container
to create a folder in your project window

2.

OPEN ENDED QUESTION

30 sec • 5 pts

What are some naming rules when creating a variable?

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3.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

The act of running the same block of code based on some conditional

function
looping
scope

4.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What does || mean?

OR
AND
NOT

5.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

To give a variable a value is called

inducting the variable
initializing the variable
placing the variable

6.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What defines where a variable can be used?

scope
the game object
the inspector

7.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

A variable that cannot be accessed outside of this class.

public
private
float

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