
Quantified Self Key Concepts
Authored by Christian Harrison
Social Studies
University - Professional Development
Sociology covered
Used 5+ times

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5 questions
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1.
DRAW QUESTION
5 mins • Ungraded
Draw an example of a self-tracking technology

Tags
Sociology
Gamification
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Self-tracking for self-improvement has tenets from which ideology?
Marxism
Post-structuralism
Neoliberalism
Answer explanation
Neoliberalism focuses on productivity and improvement. The responsibility is placed on the individual to constantly be working on the self.
3.
OPEN ENDED QUESTION
2 mins • Ungraded
List some characteristics of self-tracking?
Evaluate responses using AI:
OFF
Answer explanation
Individualised
Consumable
Mobile
Social
Focus on self-improvement
Quantifiable
Legible data presentation
Constant
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do we mean by prosumption?
The production and consumption of digital content/platforms
The positive consumption of digital content/platforms
The problematic consumption of digital content/platforms
Tags
Sociology
5.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What is gamification?
the act of playing games
the use of game design elements and game mechanics in non-game contexts
the methods in designing a game
the specific way in which players interact with a game
Answer explanation
From Whitson 2013.
" Playful frames to non-play spaces, leveraging surveillance to evoke behaviour change " p.164
Form of "willing self - surveillance" p.170
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