
S1 SDD - MakeCode own game lesson
Presentation
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Computers
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6th - 8th Grade
•
Practice Problem
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Easy
G Alexander-Doyle
Used 4+ times
FREE Resource
5 Slides • 7 Questions
1
2
3
Game design elements
This is a description of the main character(s). It should include descriptions of the playable character and any enemies they encounter.
Character design
This is the background story behind the game. It should also detail what the player's objective is to win the game.
Narrative
4
Game design elements
This is a description of the levels of the game. It should include a description of the sort of environment the games takes place in. For example does the game take place under the sea, in space, on an island etc.
Level design
This design element details what the user can do while controlling their character. It describes what the player can do in the game.
Gameplay mechanics
5
Multiple Choice
What design element is detailed below?
The aim of my game is to collect all of the coins before the timer runs out.
Character
Level/environment
Narrative/objective
Gameplay mechanics
6
Multiple Choice
What design element is detailed below?
The player can move up and down the left side of the screen and shoot projectiles at oncoming enemies. A life is lost if an enemy bumps into the player.
Character
Level/environment
Narrative/objective
Gameplay mechanics
7
Multiple Choice
What design element is detailed below?
The game is set in space, the moon and stars are visible in the background.
Character
Level/environment
Narrative/objective
Gameplay mechanics
8
Multiple Choice
What design element is detailed below?
The player will play as Finn McCool. He is a giant who wears a kilt and carries a club.
Character
Level/environment
Narrative/objective
Gameplay mechanics
9
Poll
What sprites will you need for your own game?
Main character(s)
Enemy
Food
Projectile
10
Poll
What variables will you need for your own game?
Score
Lives
Timer
11
Draw
Draw an emoji to represent how your feel about creating your own game rom your plan today.
12
Show answer
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