

Basic Animation Concepts
Presentation
•
Computers, Business
•
9th - 12th Grade
•
Practice Problem
•
Medium
Laura Jennings
Used 29+ times
FREE Resource
12 Slides • 7 Questions
1
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2
Poll
How are you today?
3
Fill in the Blanks
This is ____ ____ ___, the first animation to have _____________________.
Type answer...
4
minimum of 12 frames per second
norm is 24 frames per second
that means every second that goes by there are 24 frames, or drawings, being shown.... that's a lot!
5
Multiple Choice
What is the minimum number of drawings that our brain can recognize as movement?
34
12
154
24
6
different sizes based on what screen you make it for
every screen is made put of pixels
every pixel is made up of 3 colors RGB
7
Multiple Choice
What happens when you have a background and a character that are moving at different frame rates?
a nice overlapping of movement
the character is extra- cartoony
a sliding or jerking motion
8
Planning is an important step in creating an animation project.... in life really!
9
In animation, a scene is the action happening in front of the camera while the camera does not change the angle. As long as the camera does not stop "filming", you are in the same scene.
--- 2 characters talking: When the camera is facing the first character, this is 1 scene. When the camera cuts and films the 2nd character, you have a 2nd scene.
10
Multiple Choice
What defines the change from one scene to another?
camera cut
when the character stops moving
when a character turns away from the camers
11
The exposure of a drawing (frame) is the length of time that it stays on the screen.
the general standard is 24 or 25 frames (drawings) per second
The exposure sheet, also known as the Xsheet- used when an animator is planning a scene
allows you to see the animation timing in detail.
12
columns corresponding to the different layers
Each column is split into rows representing the frames (images)
mainly created for the animator to communicate with the cameraman regarding the scene's timing, the camera moves, and element trajectories.
13
A traditional timeline is a horizontal and chronological representation of key events occurring
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A traditional timeline is a horizontal and chronological representation of key events occurring
A keyframe is a computer-generated key position that contains values and coordinates for the element's onscreen positioning
Interpolation: computer generated animation.--- uses keyframes to tell it where to start and stop the animation
15
Bitmap: made of pixels
Vector: made by using points and math
16
Multiple Choice
Which is this an example of?
bitmap
vector
17
Multiple Choice
Which is this an example of?
bitmap
vector
18
master palettes are used to keep consistency in the colors used
19
https://learn.toonboom.com/modules/basic-concepts1/topic/content-organization1?c=
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