

Parts of a Game - Design Cycle
Presentation
•
Computers
•
9th - 10th Grade
•
Medium
Leigh Student Murrell
Used 3+ times
FREE Resource
17 Slides • 15 Questions
1
Wednesday
October 7

2
Poll
How was your break?
3
Learning Objectives
I can identify parts of a game
I can describe the Design Cycle
I can develop a plan with the necessary criteria for a game.
4
There are 6 parts of a game
5
Fill in the Blanks
What is the first part of a game?
Type answer...
6
Goal
What a player has to do to win
7
Fill in the Blanks
What is the second part of a game?
Type answer...
8
Challenge
Obstacles you put in the player’s way to make reaching the goal fun and interesting
9
Fill in the Blanks
What is the third part of a game?
Type answer...
10
Core Mechanics
What core actions or moves does the player do to power the play of the game?
-Jump
-Climb
-Run
-Answer questions
....
11
Open Ended
What are some examples of core game mechanics from games that you play?
12
Fill in the Blanks
What is the fourth part of a game?
Type answer...
13
Components
Parts that make up the materials of play. In an electronic game:
-setting
-things you collect
-story
-sound
-graphics
-avatar/characters
14
Fill in the Blanks
What is the fifth part of a game?
Type answer...
15
Rules - How to play the game
The relationships that define what a player can and cannot do in the game.
16
Fill in the Blanks
What is the sixth part of a game?
Type answer...
17
Space - environment
Where the game takes place and how that space affects the game.
The space can be specific to the overall game or levels in a game.
18
Lets review MineSweeper
19
Open Ended
What is the GOAL of minesweeper?
20
Minesweeper Goal
clear the board
evade/identify the bombs to clear the board
21
Open Ended
What is the CHALLENGE of minesweeper?
22
Minesweeper Challenge
depends on the board size/amount of bombs
must deduce location based on numbers
23
Open Ended
What are the CORE MECHANICS of minesweeper?
24
The Minesweeper Core Mechanics
Clicking blindly (1st click)
Right click to label possible bombs
Click to uncover open space
Avoid explosions - bombs
Complete the game in a certain amount of time
Solve the game
25
Open Ended
What are the COMPONENTS of minesweeper?
26
Minesweeper Components
a grid (10/10 with 10 bombs, 16/16 with 40 bombs)
sound
a clock
clearing animation
flags
bombs - exploding animation
winning animation (sound) - leader board
losing animation (sound)
27
Open Ended
What are the RULES of minesweeper?
28
Minesweeper Rules
Do not click on the bombs or the game will be over.
Try to complete the game as quickly as possible.
Right click to mark bomb locations.
Use the numbers as clues to deduce the locations of bombs.
29
Open Ended
What is the SPACE of minesweeper?
30
Minesweeper Space
A grid designed like a golf green.
31
The Design Cycle
32
Poll
The Design Cycle
I don't know what that is
I've heard of it before
I know what it is and what the parts are.
I can teach someone else about the design cycle
Wednesday
October 7

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